Schedule restarts and auto-updates for ASA dedicated servers
The workspace Maintenance tab schedules per-server jobs while YARK is open (tray-hidden is fine; quit is not). Everything defaults off.

What you can schedule
Section titled “What you can schedule”| Job | What it does |
|---|---|
| Restart | Warn players in chat, then graceful restart with backup |
| Wild dino wipe | After a successful maintenance restart: SaveWorld, then DestroyWildDinos |
| Auto-update | When a newer dedicated build is available: warn, stop the map, update via Downloads, start again |
Player warnings
Section titled “Player warnings”Pick how often players see in-game ServerChat before the job (Off / Minimal / Regular / Frequent / Custom). The last minute can chat every second. Run now still warns briefly even when warnings are Off.
Honesty
Section titled “Honesty”- Jobs need YARK running — same honesty as scheduled world backups.
- After repeated hard failures in this session, automatic runs pause until you Resume (policy stays enabled).
- Auto-update skips while Downloads is paused, so a live map is not taken offline behind that hold.
- Card Update on Overview still expects a stopped server; Maintenance is the path that stops for you at countdown end.
Related
Section titled “Related”- Updates & SteamCMD — Downloads queue and safe update
- Start, stop, restart — graceful restart with backup
- Backups — world schedule (separate from Maintenance)